| FE8 | |
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| Game Info | |
| Title | Fire Emblem: The Sacred Stones |
| Japanese | ファイアーエムブレム 聖魔の光石 |
| Platform | Game Boy Advance |
| Release | 2004-10-07 |
| Protagonists | Eirika, Ephraim |
| Characters | 34 |
| Chapters | 30 |
Fire Emblem: The Sacred Stones
ファイアーエムブレム 聖魔の光石
Set on the continent of Magvel, following twins Eirika and Ephraim as they fight to save their homeland of Renais from the Grado Empire. The Sacred Stones stands apart from other GBA Fire Emblem titles with its standalone story unconnected to the Elibe saga and its introduction of several major gameplay innovations. When Emperor Vigarde of Grado unexpectedly invades Renais and shatters its Sacred Stone, the twin heirs are separated — Eirika embarking on a diplomatic mission to seek allies while Ephraim leads a bold guerrilla campaign behind enemy lines. The narrative explores themes of friendship, betrayal, and the corruption of power as the true threat behind the war is gradually revealed to be the sealed Demon King Fomortiis. The Sacred Stones introduced a traversable world map with optional monster skirmishes and the Tower of Valni, making it the first GBA entry to allow grinding for experience — a controversial but popular addition that divided the fanbase. It also featured branching class promotions, giving players meaningful choices in character development: a Cavalier could become either a Paladin or a Great Knight, each with distinct stat growths and weapon access. The game introduced the Summoner and Great Knight classes, route splits letting players choose between Eirika's and Ephraim's storyline paths, and a post-game dungeon called the Lagdou Ruins. While considered the most accessible of the GBA trilogy, it remains a fan favorite for its polished presentation, its compelling tragic villain Lyon, and its exceptional replayability.
Playable Characters (34)
| Characters 34 |
Chapters (30)
| # | Title | Objective | Route |
|---|---|---|---|
| 0 | The Fall of Renais | Defeat O'Neill | — |
| 1 | Escape! | Seize the castle | — |
| 2 | The Protected | Defeat all bandits | — |
| 3 | The Bandits of Borgo | Seize the throne | — |
| 4 | Ancient Horrors | Defeat all monsters | — |
| 5 | The Empire's Reach | Defeat Saar | — |
| 5 | Unbroken Heart | Seize the throne | — |
| 6 | Victims of War | Defeat Novala | — |
| 7 | Waterside Renvall | Seize the gate | — |
| 8 | It's a Trap! | Seize the throne | — |
| 9 | Distant Blade | Defeat all enemies | eirika |
| 9 | Fort Rigwald | Seize the throne | ephraim |
| 10 | Revolt at Carcino | Seize the gate | eirika |
| 10 | Turning Traitor | Protect Duessel for 10 turns or defeat Beran | ephraim |
| 11 | Creeping Darkness | Defeat all enemies | eirika |
| 11 | Phantom Ship | Defeat all enemies | ephraim |
| 12 | Landing at Taizel | Defeat monster | ephraim |
| 12 | Village of Silence | Defeat all enemies | eirika |
| 13 | Hamill Canyon | Survive 11 turns or defeat Aias | eirika |
| 13 | Fluorspar's Oath | Defeat all enemies | ephraim |
| 14 | Father and Son | Seize the throne | ephraim |
| 14 | Queen of White Dunes | Seize the throne | eirika |
| 15 | Scorched Sand | Defeat all enemies | — |
| 16 | Ruled by Madness | Seize the throne | — |
| 17 | River of Regrets | Defeat Lyon | — |
| 18 | Two Faces of Evil | Defeat all enemies | — |
| 19 | Last Hope | Protect Mansel for 13 turns or defeat Riev | — |
| 20 | Darkling Woods | Seize the gate | — |
| 99 | Sacred Stone (part 2) | Defeat Fomortiis | — |
| 99 | Sacred Stone (part 1) | Defeat Lyon | — |


































